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Leviatan / WoW - Wrath of the Lich King

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#1 2007-08-02 18:56:24

Terantrox
Räuber der Defias
Registriert: 2007-06-09
Beiträge: 44

WoW - Wrath of the Lich King

WoW-Szene.de präsentiert euch die wichtigsten Inhalte des neuen Addons von Blizzard – World of Warcraft: Wrath of the Lich King. Diese Informationen waren letzte Nacht kurz auf einer Unterseite der offiziellen EU-WoW Website einsehbar, und wurden mittlerweile uns gegenüber auch durch andere Quellen bestätigt, unter anderem die offizielle FAQ zu WotLK.

This information was shortly on an underpart of the EU-WoW Website last night. Meanwhile it is confirmed by other sources, too, for example the official FAQ for WotLK, visible if you click on [Weiterlesen …] at the end of this news.

Was erwartet uns also in der Expansion:

*
Es geht nach Northrend! Mit Level 80 und neuen Fähigkeiten! Wenn bestimmte Punkte erfüllt sind, kann man sich einen neuen Charakter erstellen. Den Death Knight. Dieser startet gleich im High Level Bereich.
*
Im PvP kommen endlich die schon lange angekündigten Belagerungswaffen und es wird zerstörbare Gebäude geben plus einen neuen Battleground.
*
Der Deathknight wird eine Art Damage Dealer und gleichzeitiger Tank sein mit noch nicht da gewesenen neuen Fähigkeiten. Spielbar von Allianz und Horde, aber es werden wohl nur bestimmte Rassen die Möglichkeit haben, sich einen Death Knight zu erstellen. Er ist die erste Heldenklasse und weitere wird es wohl erst in folgenden Addons geben.


Weitere Zusammenfassungen der FAQs:

* Neue Möglichkeiten seinen Charakter zu gestalten.
* Man wird gegen den Lich King Arthas kämpfen!
* Von 70 bis 80 wird den gleichen Zeitraum einnehmen wie von 60 bis 70.
*
Howling Fjord wird das erste Gebiet sein indem man ankommt. Danach folgen Gegenden wie Grizzly Hills und Dragonblight.
*
Der erste Dungeon wird Utgarde Keep sein. Betretbar mit Level 70 und zu fünft. 25er Dungeons wird es weiterhin geben, genauso Heroic Instanzen!
* Neuer Beruf: Inscription – zur dauerhaften Verstärkung von Sprüchen und Fähigkeiten
* Es wird wieder ein Cinematic Intro geben.
* Northrend wird ca. so groß sein wie die Outlands.


Weitere Inhalte, wie Screenshots konnten leider nicht mehr gesichert werden, da die Seite sofort wieder offline war.

Das komplette FAQ mit weiteren Informationen auf Englisch findet ihr unter weiterlesen!


FAQ for World of Warcraft: Wrath of the Lich King

What are the features of the new expansion?

Wrath of the Lich King builds on the rich foundation established in World of Warcraft and The Burning Crusade, providing a wealth of new content for players to explore. The harsh, forbidding continent of Northrend, home of the Lich King and his undead minions, will be uncovered on the world map, and to contend with the new challenges found there, players will be able to advance to level 80, acquiring potent new abilities and talents along the way.

In addition, Wrath of the Lich King will introduce the death knight hero class to World of Warcraft. Once certain criteria are met, players will be able to create a new death knight character, which will start at a high level. Furthermore, player-vs.-player battles will reach a new level of intensity with the addition of siege weapons and destructible buildings, not to mention a new battleground. There will also be an abundance of new quests, dungeons, monsters, items, and recipes -- as well as a new profession, inscription -- for players to try out. The expansion will include some additional character-customization options for players as well. We'll be going into more detail on all of these features in the months ahead.

How will the death knight class fit into the game?

The death knight combines martial prowess with dark, necromantic energies. Players might be familiar with the death knight from previously released Warcraft games -- most recently, in the campaigns for Warcraft III: Reign of Chaos and the Frozen Throne expansion, the former paladin Arthas became a death knight and wreaked havoc across Azeroth and Northrend before fusing with the spirit of Ner'zhul to become the Lich King. The death knight is the first hero class in World of Warcraft; once certain criteria are met, players will unlock the ability to create a new death knight character, which will begin play at a high experience level. We're currently exploring various options for how the death knight will play and the types of abilities at its disposal, and we'll be revealing more information about this new class as we get further along in development.

Will the death knight have any abilities from previously released Warcraft games?

The way we portrayed death knights in past Warcraft games is certainly a source of inspiration, but we are still determining how best to capture that feel within the mechanics of World of Warcraft, and haven't made any final determinations on specific abilities.

What role will the death knight play in groups and raids?

In general terms, the death knight can be considered a type of class that combines damage dealing and tanking, but naturally it will have an array of unique abilities as well.

What races will be allowed to play death knights?

We haven't yet made a final determination about which races can be death knights. However, the class will be available to both the Alliance and the Horde.

Will there be additional hero classes in the future?

Yes, we do intend to add more hero classes in the future, but right now our focus is on the current expansion.

What is the story background of the expansion?

Players last visited Northrend in the Warcraft III expansion, when Arthas Menethil fused with the spirit of Ner'zhul to become the Lich King, one of the most powerful entities in the Warcraft universe. He now broods atop the Frozen Throne, deep in Icecrown Citadel, clutching the rune blade Frostmourne and marshaling the undead armies of the Scourge. In Wrath of the Lich King, the greatest champions of the Alliance and the Horde will do battle with the Scourge amid Northrend's howling winds and fields of jagged ice, and ultimately face the Lich King himself.

Will players actually get to encounter Arthas himself?

Players will be skirmishing with the minions of Arthas from the moment they set foot on Northrend. He will be a constant presence as players progress through the expansion content -- which will culminate in a showdown with the dread Lich King himself.

Can you discuss some of the new talents and abilities that will be available from level 70 to level 80?

As with character advancement up to level 70, players will gain access to an array of potent and exciting new abilities and talents as they make their way from level 70 to level 80. However, it's still too early to get into specifics on these.

How long will it take to advance from level 70 to level 80?

We were pleased with the pacing from level 60 to level 70 in The Burning Crusade, and we intend to take a similar approach to pacing character advancement in Wrath of the Lich King. However, the specific amount of time that it will take players to reach level 80 will vary widely based on play style.

What can you reveal about Northrend?

The first area of Northrend we're showcasing is the Howling Fjord, a region of grasslands overlooking massive cliffs at the southeastern edge of the continent. This, along with the Borean Tundra, is the front line of the war against Arthas, and players will come face to face with his minions as soon as they set foot on Northrend. Eventually, as players progress further, they will explore the Grizzly Hills, Dragonblight, and more. We'll be showing off some of these new areas in the months ahead.

What's the level requirement to enter Northrend?

Players of any level who have purchased the expansion can visit Northrend. However, all of the content is designed for players level 68 and up.

How many new dungeons will be in the expansion?

The first dungeon players will enter is Utgarde Keep, which is intended for five players around level 70. Utgarde is inhabited by the Vrykul, a Viking-like race bent on proving their strength to the Lich King, who will raise the most worthy of their warriors to serve him beyond the grave. We intend to provide a variety of dungeons comparable to that in The Burning Crusade and will be revealing more details about some of these in the months ahead.

Do you plan to continue with the 25-player model for raids?

Yes, we've been pleased with the tactics, intensity, and variety of the 25-player raid model, and plan to continue with it.

In what ways will players be able to further customize their characters in the expansion?

In addition to the numerous new character-customization options that will be available with all of the new weapons and armor added by the expansion, we'll be offering some fun ways to alter both existing and new characters with regard to dances and hairstyles, but we're not ready to go into more detail just yet.

What can you reveal about the new profession coming with the expansion?

Inscription allows the player to permanently enhance their spells and abilities and to create mysterious items of power to use, trade, and sell.

What can players expect with regard to player-vs.-player combat in the expansion?

Players will be able to take control of siege weapons and use them to destroy opposing buildings, adding a new layer of complexity to PvP battles. Naturally, we'll be providing some fun places to put these new tools to good use, and we'll be revealing more information about them in the months ahead, in addition to the new battleground content being added.

Can you give a sneak peek at the new recipes and items in the expansion?

There will be hundreds of new recipes and thousands of new items available, but we're not ready to discuss specific examples just yet.

How many zones will be in the expansion?

Northrend will be roughly equivalent to Outland in terms of size and scope.

Will there be any new cinematic scenes?

Yes, our cinematics department is hard at work preparing a new intro movie for the expansion.

Release/Availability

Do you need to own the expansion to play with friends who have it?

There will be many aspects of the expansion that will be available to all players. However, in order to experience certain content, such as Northrend, or be able to play as a death knight, players must purchase the expansion.

Will there be an open beta test of the expansion?

We have not yet determined whether the expansion will require an open beta test. If we do decide to conduct a beta test, details will be posted on the official World of Warcraft website once we've gotten further along in the development process.

When will the expansion be released? How much will it cost?

We have not yet announced a release date for the expansion set. However, we expect to announce further details, including the release date and price, on our community website in the months ahead. Please stay tuned to [link] for more information.

Will there be a collector's edition?

We have not yet made any determination about whether there will be a collector's edition of Wrath of the Lich King. We'll be announcing details such as this closer to release.

Will a Mac version be available simultaneously with the PC version?

Yes. As with all of our games, Wrath of the Lich King will be compatible with and optimized for both the Windows and Macintosh platforms.

What are the system requirements?

We'll continue to ensure that the game is playable on a wide range of hardware. However, we have not made a final determination on the system requirements as yet.

Will the expansion be released globally at the same time?

We recognize that players throughout the world will be eager to experience all of the new content being added with Wrath of the Lich King, and we will make every effort to release the expansion simultaneously worldwide. However, there's always the possibility that unforeseen circumstances could delay the launch in any given region. We'll share the launch timing with players in each region as soon as the plans have been finalized.

What is the ESRB rating for the expansion?

The expansion has not yet been rated by the ESRB. However, we anticipate that it will receive the same rating that the original World of Warcraft received -- "Tee

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#2 2007-08-04 07:37:50

Halmir
Ragnaros
Ort: aut
Registriert: 2007-02-20
Beiträge: 1086

Re: WoW - Wrath of the Lich King

Frage: Viele Items verloren mit Burning Crusade auf einmal komplett an Wert. Wird der Verfall der jetzigen T4 oder T5 Sets ähnlich schnell vonstatten gehen?

Antwort: Ja, bereits in den Anfangsgebieten werden grüne Gegenstände die epischen aus BC entwerten.


Quelle: wow.gamona.de


arrrrrrrrrrrrghs


inoffizielles Raidmaskottchen a.D. i.R.

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#3 2007-08-04 11:28:38

Rakesch
Administrator
Registriert: 2007-02-19
Beiträge: 1860

Re: WoW - Wrath of the Lich King

haha smile

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#4 2007-08-04 11:40:08

Doomed
Prinzessin Theradras
Registriert: 2007-02-20
Beiträge: 516

Re: WoW - Wrath of the Lich King

Halmir hat wieder mal das wichtigste überlesen tongue

World

    * Dalaran will be moved and hover above Northrend. It will be used as a neutral capital city.
    * There are more daily quests coming in the next patch-- a dungeon daily quest, a battleground daily quest, and a cooking daily quest.


Instances

    * A new 25 man dungeon is scheduled for release after Zul'aman, it will have 6 bosses with loots higher than tier 6. Another 5-man instance is also considered. (This will be before the expansion)
    * There will be a new CoT instance in the expansion.


Items

    * Heroic badge loot will be added to the game with Zul'Aman


Are we going to have to buy new flying mounts again?
Laughter. You'll not "have" to buy a new flying mount, but we'll have new options available.

Will green items in Northrend be better than Tier 4?
Yes, we do expect to see the same kind of progression. We were happy overall with the way it worked. If you're decked out in Illidan gear or the new raid zone that I can't mention just yet that will be out before the expansion (!), that gear will last you a while. But players like upgrades early and often.

PvP
New Battleground

    * Siege vehicles that you can drive around
    * 15 People in each team
    * 30~40 minutes long games.


New Arena Season

    * New Season
    * New Arena
    * New Gear

There will also be a new Outdoor non-instanced world PVP Zone with impact on the whole world. (Even for PVE Servers)


Physics is like sex. Sure, it may give some practical results, but that's not why we do it. -Richard Feynman

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#5 2007-08-04 13:26:57

Terantrox
Räuber der Defias
Registriert: 2007-06-09
Beiträge: 44

Re: WoW - Wrath of the Lich King

The Dungeons & Raids Panel was a great panel to sit in on. From the insight Jeff Kaplan gave on the core design of a dungeon to the details Scott Mercer provided on encounter design, to some hot new info on upcoming dungeons and UI features to support raids.

A quick recap:

* A new raid dungeon harder than Black Temple will be added before the expansion. Expect this to be the Sunwell Plateau with the final boss being Kil'Jaeden.
* Blizzard would like to add another 5-person dungeon before the expansion.
* Level cap of original WoW was first going to be 70, with Northrend and Outland included, but Blizzard realized their ambitions were bigger than both their budget and time allowed.
* There will be one less max-level 5-person instance in WotLK compared to TBC because Jeff Kaplan feels that Heroics greatly supliment the need for an abundance of max-level dungeons.
* Blizzard wants to do more 10-person instances in the future.
* Blizzard wants to re-introduce Naxxramas in Northrend as a molten core level dungeon so more players can experience one of the best raid dungeons created.
* "A lot more" Heroic badge rewards, better than current rewards, will be added with the Zul'Aman patch to help off-spec classes out with itemization gaps.
* Jeff Kaplan would like to see the new Siege Weapons and Destroyable Buildings added to PvE content as well, but it's not something 100% yet.

Major UI Additions

Blizzard wants to add all of the following to the base UI:

* Built-in itemrack-like system that allows you to swap gear sets quickly. One thing Blizzard will be able to offer that addons can't is real storage space for resist gear with this system.
* Built-in threat meter for players so that managing threat is a bit easier.
* Built-in Deadly Boss Mods-style boss warning system to allow better warnings for crucia

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#6 2007-08-04 15:00:42

Terantrox
Räuber der Defias
Registriert: 2007-06-09
Beiträge: 44

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